Monday, 17 March 2014

Post four Asset & File Management

You will need to explain how asset management and file management are applied in the development of digital media outcomes.
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Asset management is big part to a digital media outcome it can make or break a project. In this case Asset management is helping us create out gingerbread man (the image on the left) to do so we used the asset management  list (image on the right) to help create and tweak out gingerbread man. The image on the left has armature (in this case the bones of our gingerbread man) when the armature is in the correct places you can parent it to the gingerbread body so you can actually move the body parts e.g. the arms and legs, and not just have a big lifeless body shape.


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File management is also a key factor to the creation of anything on blender so items are easy to open and find for example i have Three folders in my INM folder named blender, blogger and relative images everything in blender goes into a sub folder which is named models for my blender models or animation walk for my rendered animation walk which is 58 images. i also used a walk cycle file which went into my relative images file as it is not a model or a animated walk it is a image to help me create my animation walk as it has the outline of the shape the armature needs. An example of a non appropriate file management would be something like 1 folder in another folder inside another folder which means 4 different folders inside each other which would be time consuming and a waste of your own time towards the work that you could already have completed by the time you have open your final file. below is an example of simple file management



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For this task you will need to discuss the importance of effective and appropriate asset management and file management in the development of digital media outcome.
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The importance of asset and file management varies depending on the users needs. The asset management is important as it controls the way a application works take blender for example it will not work without assets, as you need assets to help you project get pieced together as you can select small and important particles with ease on the asset management list then you can move them to where they are needed but with bigger particles you can select them on the main screen as they are clickable.

File management is a key factor to any digital media outcome as it helps you store your work which you will need to complete the standard (outcome).File management is used in various ways such as .zip, .mp3, .mov, etc. Making sure you have the right file format is needed as it can corrupt you work if it is saved as a wrong file format for example if you save a blender file as a different program it will not open as blender used a specific file format to be open by that program, When opening these files make sure you are using the correct program e.g. you want to used windows media player(.mov, .mp4, .mp3 .avi)and  but you use the VLC media player(.vlc) instead that Will work but may change the quality of the video and media files attached to the video and or music file. File management is not just file formats(the way you save files with the .***) It is also the way you store your files in folders. Folder management is a key factor to File management as when you have simple and clean folder management it will help you with file management as it keeps .mp3 or .mov folders together instead of in different places. this works wonderfully when you have an assessment due you store everything related to that assessment and then it is simple and easy to find. 
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